#include <bits/stdc++.h>
#define ki(x) cout << x << '\n'
#define debug(v) for(auto &i : v) { cout << i << ' '; } cout << '\n';
#define debug2(v) for(auto &[x, y] : v) { cout << x << ' ' << y << '\n'; } cout << '\n';
using namespace std;
using ll = long long;
using ld = long double;
const ll mod = 1e9 + 7;
/// segment tree to calculate minimum
void build(int index, int low, int high, vector<int> &v, vector<int> &seg) {
if(low == high) {
seg[index] = v[low];
return;
}
int mid = (high + low) >> 1;
build(2 * index + 1, low, mid, v, seg);
build(2 * index + 2, mid + 1, high, v, seg);
seg[index] = min(seg[2 * index + 1], seg[2 * index + 2]); // Use min for range queries
}
int range_query(int index, int low, int high, int l, int r, vector<int> &seg) {
/// no overlap -> [low high] [l r] or [l r] [low high]
if(high < l or r < low) return INT_MAX;
/// complete overlap -> [l low high r]
if(low >= l and high <= r) return seg[index];
/// partial overlap -> [2 5] [4 6]
int mid = (low + high) >> 1;
int left = range_query(2 * index + 1, low, mid, l, r, seg);
int right = range_query(2 * index + 2, mid + 1, high, l, r, seg);
return min(left, right); // Return the minimum of the range
}
int main() {
ios_base::sync_with_stdio(false);
cin.tie(NULL);
int t;
cin >> t;
while (t--) {
int n, k;
cin >> n >> k;
vector<int> v(n), seg(4 * n);
for (int i = 0; i < n; i++) cin >> v[i];
build(0, 0, n - 1, v, seg);
vector<int> pref(n + 5, INT_MAX), suff(n + 5, INT_MAX);
pref[0] = v[0];
for (int i = 1; i < n; i++) {
pref[i] = min(pref[i - 1], v[i]);
}
suff[n - 1] = v[n - 1];
for (int i = n - 2; i >= 0; i--) {
suff[i] = min(suff[i + 1], v[i]);
}
ll sum = 0;
for (int i = 0; i < k; i++) {
sum += v[i];
}
ll min1 = sum;
// Sliding window logic, subtracting the minimum element from range [0, k-1]
sum -= range_query(0, 0, n - 1, 0, k - 1, seg);
min1 = min(min1, sum + suff[k]);
// Add back the minimum element in the range
sum += range_query(0, 0, n - 1, 0, k - 1, seg);
int l = 0;
for (int i = k; i < n; i++) {
sum -= v[l]; // Remove the left-most element of the previous window
sum += v[i]; // Add the new right-most element
min1 = min(min1, sum);
// Find the minimum value in the range from l+1 to i using the segment tree
int tmp = range_query(0, 0, n - 1, l + 1, i, seg);
sum -= tmp; // Subtract the range's minimum value
min1 = min({min1, sum + pref[l], sum + suff[i + 1]});
sum += tmp; // Add back the range's minimum value
l++;
}
cout << min1 << '\n';
}
return 0;
}