Accepted
Code
#include <bits/stdc++.h>
using namespace std;
int main()
{
vector<int> a(3);
cin >> a[0] >> a[1] >> a[2];
int target = 360 / 3;
vector<int> v(3);
for (int i = 0; i < 3; i++)
{
v[i] = target - a[i];
}
cout << v[0] << " " << v[1] << " " << v[2] << endl;
return 0;
}
Information
- Submit By
- Type
- Submission
- Problem
- P1130 Angle Equalizer
- Contest
- Happy New Year 2025
- Language
- C++17 (G++ 13.2.0)
- Submit At
- 2025-01-02 15:09:34
- Judged At
- 2025-01-02 15:09:34
- Judged By
- Score
- 100
- Total Time
- 4ms
- Peak Memory
- 532.0 KiB