#include <bits/stdc++.h>
using namespace std;
void solve(int cs) {
int n, k;
cin >> n >> k;
vector<int64_t> a(n);
for (int i = 0; i < n; i++) {
cin >> a[i];
}
vector<vector<int>> g(n);
for (int i = 0; i < n - 1; i++) {
int u, v; cin >> u >> v;
--u, --v;
g[u].push_back(v);
g[v].push_back(u);
}
/*
vector<int64_t> sofar(n, 0);
int LG = 0;
while ((1 << LG) <= n) LG += 1;
vector<int> depth(n, 0);
vector<vector<int>> up(n, vector<int>(LG)), down(n, vector<int>(LG));
auto dfs = [&](auto &&self, int node, int pr = -1) -> void {
sofar[node] += a[node];
for (auto &son : g[node]) {
if (son == pr) continue;
sofar[son] += sofar[node];
depth[son] = depth[node] + 1;
up[son][0] = node;
down[node][0] = son;
for (int i = 1; i < LG; i++) up[son][i] = up[up[son][i - 1]][i - 1];
for (int i = 1; i < LG; i++) down[down][i] = down[down[down][i - 1]][i - 1];
self(self, son, node);
}
};
dfs(dfs, 0);
auto getupper = [&](int u, int to) -> int {
for (int i = LG - 1; ~i; --i) {
if (to >> i & 1) {
u = up[u][i];
}
}
return u;
};
auto getdown = [&](int u, int to) -> int {
for (int i = LG - 1; ~i; --i) {
if (to >> i & 1) {
u = up[u][i];
}
}
return u;
};
int64_t ans = 0;
for (int i = 1; i < n; i++) {
if (depth[i] + 1 >= k) {
int u = getupper(i, k - 1);
if (u == 0) ans = max(ans, sofar[i]);
else {
u = up[u][0];
ans = max(ans, sofar[i] - sofar[u]);
}
} else {
}
}
cout << ans << "\n";
*/
vector<int> par(n, 0);
auto Dfs = [&](auto &&self, int node, int pr) -> void {
par[node] = pr;
for (auto &son : g[node]) {
if (son ^ pr) {
self(self, son, node);
}
}
};
Dfs(Dfs, 0, -1);
int64_t ans = 0;
auto dfs = [&](auto &&self, int node, int pr, int len, int64_t sum) -> void {
if (len == k) {
ans = max(ans, sum);
} else {
for (auto &son : g[node]) {
if (son ^ pr) {
self(self, son, node, len + 1, sum + a[son]);
}
}
}
};
for (int i = 0; i < n; i++) {
dfs(dfs, i, par[i], 1, a[i]);
}
cout << ans << "\n";
}
int32_t main() {
ios::sync_with_stdio(!cin.tie(0));
int t = 1;
// cin >> t;
for (int i = 1; i <= t; ++i) {
solve(i);
}
return 0;
}