#include <iostream>
#include <string>
#include <vector>
#include <algorithm>
#include <map>
#include <set>
//#include <queue>
//#include <numeric>
#include <cassert>
using namespace std;
#ifdef LOCAL_DEBUG
#include <local_debug.h>
#define DEBUG(...) DBG2::cprint(#__VA_ARGS__, __LINE__, __VA_ARGS__)
#else
#define DEBUG(...)
#endif
#define SZ(a) int((a).size())
#define REP(i,n) for(int i=0,_n=(n);i<_n;++i)
#define FOR(i,a,b) for(int i=(a),_b=(b);i<=_b;++i)
using llong = long long;
using VI = vector<int>;
using VVI = vector<VI>;
using II = pair<int,int>;
class SegmentTree {
int N;
vector<int> T;
void build() {
for (int i = N - 1; i > 0; --i)
T[i] = T[2*i] + T[2*i+1];
}
public:
SegmentTree(int _N) {
for (N = 1; N < _N; N *= 2);
T.assign(N*2, 0);
build();
}
void update(int p, int value) {
int i = p + N;
T[i] += value;
for (i /= 2; i > 0; i /= 2)
T[i] = T[2*i] + T[2*i+1];
}
int query(int L, int R) const {
int resL = 0, resR = 0;
for (int l = L + N, r = R + N; l <= r; l /= 2, r /= 2) {
if (1 == (l & 1)) resL = resL + T[l++];
if (0 == (r & 1)) resR = T[r--] + resR;
}
return resL + resR;
}
};
int solve(int N, VI A) {
for (int& a : A) a++;
vector<bool> special(N, false);
{
SegmentTree bit(N + 1);
for (int i = 0; i < N; i++) {
int a = A[i];
int cnt = bit.query(0, a);
if (cnt >= a)
special[i] = true;
bit.update(a, 1);
}
}
{
SegmentTree bit(N + 1);
for (int i = N-1; i >= 0; i--) {
int a = A[i];
int cnt = bit.query(a, N);
if (cnt >= a)
special[i] = true;
bit.update(a, 1);
}
}
int res = count(special.begin(), special.end(), true);
return res;
}
int main(int argc, char* argv[]) {
ios_base::sync_with_stdio(false);
cin.tie(nullptr);
int N;
cin >> N;
VI A(N);
REP(i, N)
cin >> A[i];
int res = solve(N, A);
cout << res << '\n';
return 0;
}